In heavy development currently, this project, currently called Maze Madness during development came about because we needed a way to understand the new execute syntax in Minecraft.
How would you like access to a world that can procedurally generate a maze, that is always solvable?
That is what this world will offer and a fair bit more, but we don't want to give away too many details just yet, but know that we are super excited to see this one go public and be available in the Bedrock Marketplace soon.
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